So when I made a new music track which I thought might be pretty cool, I didn't want to see it go the same way as my last one... dwindle with a few views because nobody watched it through. :P
Therefore, I made an audio visualizer to go along with it. When I first searched how to do this on Youtube, however, I found myself faced with a few options: Download After Effects and only get a 30-day trial, learn how to use it and then somehow make an okay-quality audio visualizer... learn and use blender to make an audio visualizer that will take a day and a half to render (nothx)... or...
Scratch! Although it's a somewhat long process to make an audio visualizer in Scratch, it's not too hard once you get the hang of it! Here's how I did it:
Firstly, I made lists of certain groups of instruments in FL Studio 11 by muting all of the ones I didn't want. Then, I played those specific instrument groups while recording the "loudness" for that split second in a list corresponding to that instrument group. Then, once I had five lists, I created seven sprites, set two to pulse to the main beat, two to pulse to the secondary beat, and then one for each other list.
Next, I used Microsoft Expression Encoder demo (which can only record up to ten minutes at a time, but I'm not doing more than that so it doesn't really bother me) to take a screen capture of the offline editor fullscreen. I matched the three second delay so that I could record it properly and get my taskbar out of the way. :P (glitches)
Then, I encoded the file into a video, imported into Windows Live Movie Maker, and synced the song to the visualization!
You can check out these two tracks on my music page!
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